What this blog is about

It's an art blog.
Mostly about theatre... but also a healthy dose of pop culture, politics and shameless self-promotion.

Tuesday, March 24, 2009

Update City

Or, “Where the hell have you been, Talbot?!?”



In a word, busy.

No, unfortunately, not in a good "creating/writing/birthing-process" kind of way, but rather in a "my joe-job is consuming my life" kind of way. I had to cover for a gaggle of different people who were either sick or on vacation during the past month, and I’ve been totally exhausted to do much creatively, nevermind blogging about it.

It’s funny how life works out. Like many artists, I’ve been subjected to the: "When are you going to get a real job?" stigma… I’ve been asked that directly and, of course, indirectly through our politicians and our media. Without disclosing my employer, do you want to know what my main responsibility for my "real" job is???

First, I print the emails off of the computer.

Then, I scan the emails back into the computer.

This is my "real" job. Society’s messed up, kids.

However, I will give my employer due credit: my job's allowing me to take two weeks off to work on my show (…unpaid, of course, but that’s where my grant comes in). I plan to split up my leave into two one-week segments in April and May. This will allow me to get some distance from the piece in between drafts.

As mindless as my job is, I’m very grateful to how supportive they are. And, I guess it beats waiting tables. Or working at Timmy’s. (I’ve done both.)

I haven’t just been sitting on my thumbs, however. While I haven’t been working on the script proper, I’ve been revising my approach to the work. Specifically, I’ve been revising my process as I had outlined in my OAC grant proposal, based partly on the amount of money I actually received.

Anyone who has received an artist’s grant before knows about the difference between the amount of money you’ve asked for versus the amount of money you actually receive. For project grants, having a shortfall in funding from one granting source may not be such a big deal, if you have multiple sources of revenue.

In the past, I've just generally made-do with the money I got. But I don't think I ever delivered value-for-money when I've done that. More importantly I don't think I got true value for my time invested... not that each experience wasn't valuable, but rather, I question whether I could have made each project pay dividends if I had taken the time to plan according to my budget realities. In other words, if I had looked for opportunities to enhance the project for the future, or for other parties to collaborate with, or for different venue options to present it... well, who knows what might be.

So that's what I'm doing with this one. I'm working with an eye to the future. I'm designing my process so that I'm not just looking at what this grant offers me and my collaborators right now, but a few months and a few years down the road...

Maybe everybody already does that. If so, I'm crashing the party!

Tuesday, February 17, 2009

Creation Design for Virtual Space

Applying a physical background to a multimedia event

photo montage courtesy Michael Cowie
A life in the theatre can seem pretty random. Or... it does until you look back on your body of work and see how mechanically every little career choice has led you up to here.

I was recently awarded a little funding from the Ontario Arts Council Theatre Creators' Reserve grant program, selected through Theatre Gargantua. This is my first arts grant from the Ontario gov't., and my first government funding since I moved to Toronto from Edmonton in mid-2007. I won't lie to you, it's been a quiet few months for me.

However, I've been cooking up a concept for a new show in the mean time. My new project is called REALITY. It's about reality TV. I've already been doing some research (... more about that in a later post...).

My show will be a multi-media production. Believe me, I'm not saying that to try to piggyback on any kind of caché that the label "multi-media production" might have. Like I've said before, I instead worry about the baggage that it carries.

But that doesn't mean I'm not interested in the form.

See, to me, theatre is designing a live event for a specific space and a limited audience during a block of time. Words are spoken, actions are taken, the audience absorbs the whole experience. Which is why I've always been fascinated with physical theatre: because the event is designed for a greater portion of the live space. And you need to begin designing that live space from the moment the creative process begins. It's like shaping a play more than writing it.

But when I did my superhero show back in '07, and we broadcast it over the radio at the same time as we performed it, I realized that "designing for a specific space" and "designing for a limited audience" can have a larger and broader meaning than I originally thought.

Designing a live event for virtual space is a very compelling idea to me. So is designing for a virtual audience.

Designing a live event both virtually and physically simultaneously is... just stupidly cool.

So that's where I'm starting. I'm incorporating the form in the early stages of my creation design. I'm going to talk about the process in this blog as I go along. Not only because I want to share, but also because if you have an opinion or a thought about what I'm doing, I'd love to hear it.

I'd also be remiss if I didn't mention that I wrote the first draft in a 24-hr playwriting contest sponsored by Alberta Playwrights Network and the University of Alberta Bookstore in 2006. (Thank you alma-matter -- I'm totally grateful for my education.)


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Monday, February 16, 2009

The Hero Factory

I love this...

Thanks Hero Factory!

I know, I know, I said I was gonna move on to "dramatic theory" and details about what I'm working on now, etc. ... but this is WAY TOO MUCH FUN not to share.

Thanks Mike for pointing it out.

Enjoy!